Blog,TMA 295

TMA 295: Community Curation Creation


If you look at each generations’ video games, you might just get some insight into how that generation engages with media, particularly interactive media like video games. In my call for submissions, I asked for participants’ first favorite video game. People remember the first and last of anything in their lives the most: their first/last significant other, food they ate, etc. I felt a person’s FIRST favorite video game would say a lot about them. It’s likely one of the most influential pieces of media in one’s life, which undoubtedly helps shape how they engage with media for a lifetime. I know that’s definitely the case for me. I organized my “timeline” by generation and then listing each participant’s game in order of the game’s release within that generation. My segment of participants isn’t exactly a random sample as it mostly consisted of other Millenials such as myself.

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